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https://killexams.com/exam_list/Alcatel-LucentKillexams : Alcatel-LucentNo result found, try new keyword!Playing the role of an attacker can make your team better at defense. Learn how in our step-by-step guide to war gaming your security infrastructure — from involving the right people to weighing ...Wed, 11 Jul 2018 09:13:00 -0500entext/htmlhttps://www.csoonline.com/category/alcatel-lucent/Killexams : Why Alcatel-Lucent (ALU) Stock Hit a One-Year Low TodayNo result found, try new keyword!Shares of Alcatel-Lucent (ALU) hit a one-year low Thursday as the IP and cloud networking provider suffered from a continuing decline in the telecommunications sector. Shares of Alcatel-Lucent ...Fri, 12 May 2023 12:00:00 -0500text/htmlhttps://www.thestreet.com/markets/why-alcatel-lucent-alu-stock-hit-a-one-year-low-today-12908763Killexams : Big Win for Microsoft in Alcatel-Lucent Patent Case
— -- A federal judge Monday effectively reversed a US$1.5 billion patent-infringement award against Microsoft Corp. in a case involving MP3 technology.
Ruling on post-trial motions in a lawsuit by Alcatel-Lucent SA, Judge Rudi Brewster of the U.S. District Court for the Southern District of California in San Diego said one patent in the case wasn't infringed by Microsoft. On the other patent, the court couldn't didn't have jurisdiction because a co-owner of the patent didn't join in the suit.
In February, a jury awarded Alcatel-Lucent $1.5 billion in damages for infringement of two of its patents covering MP3 audio technology. It was one of six cases involving a series of patent disputes between the two companies. Lucent Technologies Inc. had brought the suit in 2003 before it merged with Alcatel SA.
On Monday, Judge Brewster ruled that Microsoft had not infringed one of the two patents. On the other patent, the judge found that Fraunhofer, a research organization based in Europe, was a co-owner of the patent with Alcatel-Lucent. Because Fraunhofer didn't join in the suit, Brewster's court didn't have jurisdiction over the suit on that patent. Microsoft already licenses the MP3 patents from Fraunhofer, said Microsoft spokesman Guy Esnouf.
Alcatel-Lucent said Monday it will appeal the rulings at the U.S. Court of Appeals for the Federal Circuit, in Washington, D.C.
"This reversal of the judge's own pre-trial and post-trial rulings is shocking and disturbing, especially since -- after a three-week trial and four days of careful deliberation -- the jury unanimously agreed with us, and we believe their decision should stand," Alcatel-Lucent said in a statement.
The decisions remove the damage award, Microsoft's Esnouf said. Even if Alcatel-Lucent wins its appeal, both the rate of the royalty and the basis for calculating it -- a percentage of the value of a PC -- will be tried again, he said.
Mon, 06 Aug 2007 23:59:00 -0500entext/htmlhttps://abcnews.go.com/technology/pcworld/story?id=3454769Killexams : Alcatel-Lucent Enterprise And 14 European Partners Collaborate On Extended Reality Sharespace Project To Create Future Social Hybrid Spaces
alcatel-lucent enterprise , a leading provider of network, communications and cloud solutions, is taking part in the sharespace consortium, a 6m€ initiative funded by the European Commission through the Horizon Europe research and innovation programme.
The vision of SHARESPACE is to create future Social Hybrid Spaces (SHS) shared by humans (wearing XR glasses and mocap ) and avatars, where both are engaged in embodied collaborative tasks which model body movements and create interactions between the participants. This is made possible by capturing social sensorimotor primitives (actions involving both sensory and motor functions or pathways) through mobile connected innovative sensors. The environment is then reconstructed using novel extended reality (XR) technology.
Through cognitive architecture, virtual avatars will facilitate joint-action, distance-based learning and social cohesion in the hybrid societies of the future. The aim of the programme is to expand interaction in a virtual world, with XR technology enriching key social features of communication tailored to the participants' personal characteristics. With future deployment in sectors such as health, learning, entertainment, sport and in the workplace, the technology has the potential to revolutionise hybrid working and learning.
With its ability to connect in real time any person, device, process or application, rainbowtm CPaaS (Communication Platform as a Service) provided by ALE and tailored for the project will allow the onboarding of avatars as a new type of endpoint, enriching the remote collaborative experience. This will bring an entirely new approach to the metaverse paradigm where real-time social interaction, ethics, sustainability are key.
Sylvain Rivier, SHARESPACE coordinator for Alcatel-Lucent Enterprise, commented:
"We are delighted to take part in this amazing project that will put Extended Reality at European users' fingertips. With SHARESPACE, we have developed open human-centric virtual worlds with new real-time remote interactions and capabilities into Rainbow's collaborative space. The capability to integrate human-driven or full-virtual avatars will Strengthen the performance of human-avatar and human-robot motor coordination in complex scenarios.”
The SHARESPACE consortium comprises 14 organisations across seven countries that will work together for three years. In delivering this vision, three scenarios will be developed by leading researchers and deep-tech companies with unique expertise in health, sport, and art. SHARESPACE will provide logistical, administrative and technical preparation of these real-world use cases with relevant institutions. Some examples include:
.The Hospital Vall d'Hebron pain unit will provide remote assistance to people suffering from chronic back pain . Public demonstrations featuring the engagement of users and communities, utilising virtual reality (VR) and augmented reality (AR), will be presented during the World Pain Conference 2024 and 2025.
.The“ peloton cycling challenge ” sport use case aims to open up new perspectives in sport training, sport entertainment and augmented virtuality in sport. Using personal, autonomous, and semi-autonomous avatars for optimised perceptual motor skills, amateur cyclists can learn how to ride in a virtual peloton. This will be showcased at the Paris 2024 Summer Olympics and the Tour de France 2025.
.The“ shared creativity improvisation ” use case will allow artistic co-creation of an aesthetic environment intuitively produced from dancers' movements using AI avatars. This will be demonstrated at the Ars Electronica Festival 2024 and 2025.
The participating academic groups, industry and clinical partners have cutting-edge expertise in all disciplines required for the successful implementation of the SHARESPACE platform, including AI, XR, mathematics and control, research ethics, psychosocial factors and technology, health psychology and cyberpsychology, and cognitive neuroscience and movement science. This also extends to expertise in wearables and mobile technologies, as well as the deployment of digital technologies in healthcare, sports, and the arts.
This project has received funding from the European Union's Horizon Europe research and innovation programme under grant agreement N° 101092889.
Notes to the editor
The participating academic groups, industry and clinical partners have cutting-edge expertise in all disciplines required for the successful implementation of the SHARESPACE platform. In particular, the consortium will combine expertise and research approaches from AI and XR (dfki , cyens , golaem , inria ), mathematics and control (crdc ), research ethics (de montfort university ), psychosocial factors and technology, health psychology and cyberpsychology (universitat jaume i de castellon ), cognitive neuroscience and movement science (university of montpellier , uke ) with expertise in wearables (lst , ricoh ) and mobile technologies (alcatel-lucent enterprise ), as well as in the deployment of digital technologies in healthcare (vhir ), sports (inria ), and the arts (ars electronica ).
SHARESPACE is a 6 Million-euro initiative funded by the european commission through the Horizon Europe research and innovation programme. The consortium is composed of 14 organisations across seven countries that will work together for 3 years.
About Alcatel-Lucent Enterprise
Alcatel-Lucent Enterprise delivers the customised technology experiences enterprises need to make everything connect.
ALE provides digital-age networking, communications and cloud solutions with services tailored to ensure customers' success, with flexible business models in the cloud, on premises, and hybrid. All solutions have built-in security and limited environmental impact.
Over 100 years of innovation have made Alcatel-Lucent Enterprise a trusted advisor to more than a million customers all over the world.
With headquarters in France and 3,400 business partners worldwide, Alcatel-Lucent Enterprise achieves an effective global reach with a local focus.
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Mon, 15 May 2023 20:22:00 -0500Datetext/htmlhttps://menafn.com/1106250504/Alcatel-Lucent-Enterprise-And-14-European-Partners-Collaborate-On-Extended-Reality-Sharespace-Project-To-Create-Future-Social-Hybrid-SpacesKillexams : Alcatel-Lucent Enterprise Honors Partner Achievement at Connex 2023 in Vietnam
Alcatel-Lucent Enterprise last Wednesday acknowledged its top performing partners during the annual local Connex 2023 partner event held on May 17 in Ho Chi Minh City. The event saw over 60 partner organisations from across the APAC region come together to discuss plans for further innovation across the healthcare, education, transport, government, and hospitality sectors.
Themed Technology for Good, Connex23 touched on how ALE is leveraging their expertise, solutions, and partnerships to enable partners to drive sustainable business for their customers and meaningfully impact society as a whole.
Nokia and VITEC, ALE’s close alliance partners, shared how they accelerated transformation and leveraged new industry opportunities through vertical partnerships with ALE.
During the event, the ALE Partner Awards were announced to recognise outstanding partner performance as well as excellence in innovation and growth across key verticals. The awards come on the heels of the launch of ALE’s 360 Partner Experience (360PX) global partner programme in April, offering a new “à la carte” accreditation framework that supports partners as they move towards XaaS and subscription-based solutions.
Connex23 Business Partner Awards - APAC:
Newcomer of the Year Award 2022 - Singapore: Omni-Health Pte. Ltd.
Partner of the Year Award 2022 - Singapore: NCS Pte. Ltd.
Best Performing Indirect Reseller Award 2022 - Singapore: Fiberzone Pte. Ltd.
Best Network Innovation Award 2022 - Singapore: Certis Security Technology Pte. Ltd.
Best Growth Award 2022 - Singapore: ST Engineering Info-Security Pte. Ltd.
Best Hospitality Vertical Partner Award 2022 - SEA/NEA: Omni Comm (Vietnam) Pte. Ltd.
Best Transportation Vertical Partner Award 2022 - SEA/NEA: Teletech Solution Co., Ltd.
Best Alliance Partner Award 2022 - SEA/NEA: Nokia Enterprise Philippines
Best Alliance Partner Award 2022 - SEA/NEA: American Technologies Inc.
Best Growth Network Partner Award 2022 - SEA/NEA: AXIO Corporation
Tee Jyh Chong, Country Business Leader, Singapore at Alcatel-Lucent Enterprise
Co-creation and innovation are the keys to success for businesses today. Working with a trusted ecosystem to build and expand on the right digital foundation will enable our customers to experience a rapid digital transformation and in turn boost business efficiency through technologies including Cloud, IoT, and Artificial Intelligence. Connex23 is an opportunity for us to acknowledge our strong partner ecosystem and sustain the regional momentum for ALE and our business partners. We look forward to continuing to work closely with them to generate growth and deliver greater value for our customers in 2023 and beyond.
Damien Delard, Vice President, Channel and Territory at Alcatel-Lucent Enterprise Asia Pacific
As Alcatel-Lucent Enterprise continues to make everything connect, we maintain our investment in the partner ecosystem. Cross-partner collaboration remains essential for meeting our customers’ evolving demands for increasingly complete, complex, and diverse solutions. This complementary collaboration empowers our partners and customers to sustainably transform their networks and businesses across key verticals with our innovative solutions,
Mon, 22 May 2023 14:24:00 -0500entext/htmlhttps://www.thefastmode.com/growth-and-profitability/32139-alcatel-lucent-enterprise-honors-partner-achievement-at-connex-2023-in-vietnamKillexams : Alcatel Jitterbug Smart
This smartphone for older users sports a huge 5.5-inch screen. Its unique software offers simple menus with large text, plus GreatCall's extensive suite of services for older users. It also offers full Android functionality at a low price. Other features include 3.5mm audio jack and front and rear cameras.
This phone is not currently available from any major U.S. carrier. It is compatible with some U.S. networks, and may be available from third-party dealers or smaller, regional carriers.
Honkai: StarRail introduces a wide range of currencies, each serving a specific purpose and providing unique rewards. Among these currencies, players will encounter Stellar Jades, which are primarily utilized for Gacha banners, and World currencies, which can be spent in various merchant stores to acquire trailblazer eidolons and other valuable resources. Another notable currency is Herta Bonds, which can be exchanged in Herta's Store for exclusive 5-star light cones.
In addition to these currencies, players will also come across Lucent Afterglow while engaging in certain activities. This currency also has a specific use and rewards system for those who collect enough of it. The game's emphasis on various currencies adds depth to the gameplay, giving players multiple avenues to progress and increase the strength of their characters. As players continue to explore the world of Honkai: Star Rail, they may discover new and different currencies to help progress through their journeys.
How to Get Lucent Afterglow
There are currently two ways to obtain Lucent Afterglow in Honkai: Star Rail. The first and primary method is through the Forgotten Hall, while the second way is by participating in Echoes of War battles. To unlock the Forgotten Hall, players need to reach Trailblaze Level 21 and complete the Fleeting Lights Trailblaze main story quest. On the other hand, Echoes of War becomes accessible after completing the In the Dangerous Muddy Swamp quest around Trailblaze Level 25.
Forgotten Hall serves as the primary source of Lucent Afterglow, especially in the early stages of the game. Players can progress quickly through the memory levels, earning 20 Lucent Afterglow for clearing the early levels and 40 Lucent Afterglow for the later ones, regardless of the number of stars obtained. This distinction is because the rewards for clearing levels and the star rewards are separate in the Forgotten Hall. Therefore, players who urgently need to accumulate enough Lucent Afterglow should focus on clearing the levels regardless of turns taken or the status of their allies.
On the other hand, Lucent Afterglow serves as an additional reward alongside the primary Trace upgrade materials, relics, and other items obtained from Echoes of War battles. Players can currently redeem Echoes of War rewards three times per week, with each redemption costing 30 Trailblaze power. It is advisable for players not to miss out on maximizing this option every week to ensure they don't miss any valuable rewards it offers.
How To Use Lucent Afterglow And What Rewards Does It Offer?
Lucent Afterglow is currently used exclusively for obtaining 4-star light cones in Honkai: Star Rail. To acquire these light cones, players need to approach the Messenger near the entrance of the Forgotten Hall, located at the Parlor Car. Upon interacting with the Messenger, they should select the option labeled Shop "Light Cone Manifest."
Each light cone available in this store can be obtained by spending 200 Lucent Afterglow. There is no limit on the number of light cones that can be redeemed, making it excellent for superimposing them later as well. It is important to note that unlike Herta's Store, there is a light cone option for each path, and they are not exclusive to this store. As such, the weapons here are also obtainable through gacha or potentially as other rewards.
Currently, the available light cones are:
Quid Pro Quo - Abundance
Fermata - Nihility
We Are Wildfire - Preservation
River Flows in Spring - The Hunt
Past and Future - Harmony
Woof! Walk Time! - Destruction
The Seriousness of Breakfast - Erudition
Honkai: Star Rail is now available on Android, iOS, and PC. A PlayStation version is in development.
Wed, 10 May 2023 20:49:00 -0500en-UStext/htmlhttps://www.msn.com/en-us/news/technology/honkai-star-rail-how-to-get-andamp-use-lucent-afterglow/ar-AA1aZhCGKillexams : Alcatel-LucentNo result found, try new keyword!Its LightRadio architecture uses many small, efficient, and easily upgraded base stations in place of the larger, less efficient cell towers of today. linkedinlink opens in a new window ...Thu, 21 Oct 2021 21:13:00 -0500entext/htmlhttps://www.technologyreview.com/company/alcatel-lucent-2012/Killexams : ALCATEL LUCENT
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Wed, 12 Aug 2020 14:05:00 -0500entext/htmlhttps://telecom.economictimes.indiatimes.com/tag/alcatel-lucent